public class MeshPoint extends Object
float
u
v
x
y
boolean
isControlPoint()
void
moveTo(float x, float y)
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
public float x
public float y
public float u
public float v
public boolean isControlPoint()
public void moveTo(float x, float y)
Processing Library keystone by David Bouchard. (C) 2015